All products read-only

Overlays that never touch the game.

External ESP for the shooters you actually play. Boxes, skeletons, health and distance, drawn from outside the process — no injection, no game files, no restarts.

  • Read-only physical memory
  • Stream proof invisible to OBS
  • Build-gated stops on patch

Cheat catalogue

digital delivery · instant

Why read-only

The cheat lives outside the game. That is the whole design.

  1. No injected moduleNothing is loaded into the game, so nothing is scanned as a module.
  2. No game files touchedNo patched pak, no modified config, no reinstall after a patch.
  3. Signed driver, unmodifiedThe same published driver image, loaded once and left resident.

Shared requirements

  • Windows 10 or 11, 64-bit
  • Administrator rights (one UAC prompt)
  • ~2 MB disk
  • One licence per product

Every product is build-gated: when a patch lands the launcher blocks that product until it is updated.

Questions

Do the cheats inject?

No. Every product uses the same external reader — physical memory only.

Can one licence cover every game?

No. Licences are per product, so VALORANT time is separate from Apex time.

Can I move a licence to another PC?

Yes. Licences bind to one machine and include self-service resets.

What happens on patch day?

The product is marked incompatible, you keep the remaining time, and play resumes with the next build.